Hosting a cover reveal and being trusted to help with such a special and important moment in an author’s journey to publication is always an honour and today’s post is no exception as I’m overjoyed to partner with Cake Literary in order to reveal the cover of Karuna Riazi’s wonderful middle grade novel, The Battle! Coming to a bookstore and library near you August 27th 2019 from Salaam Reads / Simon & Schuster Books For Young Readers, The Battle is the second book in The Gauntlet series and continues the exciting adventures begun in Karuna Riazi’s thrilling debut novel. The cover of The Battle was designed by Krista Vossen with accompanying art by Mehrdad Isvandi.
About Karuna Riazi
Karuna Riazi is a born and raised New Yorker, with a loving, large extended family and the rather trying experience of being the eldest sibling in her particular clan. Besides pursuing a BA in English literature from Hofstra University, she is an online diversity advocate, blogger, and publishing intern. Karuna is fond of tea, baking new delectable treats for friends and family to relish, Korean dramas, and writing about tough girls forging their own paths toward their destinies. She is the author of The Gauntlet and The Battle.
After The Gauntlet cover, I was pretty sure I’d used up all my book cover fairy luck. I’m so glad I was wrong! Everything about this cover is absolutely perfect, from the blue color scheme to Winnie’s billowing curls. I hope that readers are as thrilled with the inner contents and the high stakes Ahmad and Winnie face as I’m sure they will be with the cover.
Title The Battle
Author Karuna Riazi
Pages 384 Pages
Intended Target Audience Middle Grade
Publication Date August 27th 2019 by Salaam Reads / Simon & Schuster Books for Young Readers
Find It On Goodreads ● Chapters ● The Book Depository
The game begins again in this gripping follow-up to The Gauntlet that’s a futuristic middle eastern Zathura meets Ready Player One!
Four years after the events of The Gauntlet, the evil game Architect is back with a new partner-in-crime — The MasterMind — and the pair aim to get revenge on the Mirza clan. Together, they’ve rebuilt Paheli into a slick, mind-bending world with floating skyscrapers, flying rickshaws run by robots, and a digital funicular rail that doesn’t always take you exactly where you want to go.
Twelve-year-old Ahmad Mirza struggles to make friends at his new middle school, but when he’s paired with his classmate Winnie for a project, he is determined to impress her and make his very first friend. But a gift from big sister Farah — away at her first year in college — arrives and turns their world upside down. It’s a high-tech hand-held game called The Battle of Blood and Iron. He thinks his sister has solved his friend problem — all kids love games. He convinces Winnie to play, but as soon as they start the game, time freezes all over New York City.
With time standing still and people frozen, all of humankind is at stake as Ahmad and Winnie face off with the MasterMind and the Architect, hoping to beat them at their own game before the evil plotters expand Paheli and take over the entire world.